LEJEND
MASTERS SPECIAL INFORMATION
Including New Creatures Added to the System
not Found in the Core Book
By Gary Gygax
© 2001 Trigee Enterprises Company.
All rights reserved.
Version 1.0
Not a few Lejend Masters have called for
more detailed information regarding the creatures encountered
in the LEJENDARY ADVENTURETM game. This is reasonable
and useful, so here you have it.
The information is presented in tabular
form. The explanations for each heading are given immediately
hereafter. Note that the Cunning and Intellect portion
is applicable only in a subjective manner as the LM determines,
so it has a more lengthy explanation and benchmark table of
its own.
Note: The information provided is
for the average specimen of creature indicated. The LM is
advised that the variation in size from individual to individual
within a species can be +/-10%, more if seen fit by the LM.
Length/Height:
The general size of the creature in regards
its standing height or length, its girth, etc.
Weight:
The average weight of the typical creature
indicated.
Quadrupedal Movement:
A quadruped has a lower height than a biped.
Some bipeds are capable of quadrupedal movement and vice versa.
The capacity to stand and/or move bipedally or quadrupedally
affects movement considerations and the capacity to avoid
combat. For example, a tall biped in pursuit might be avoided
by Avatars moving along a low passage, but not if that creature
can drop to all quadrupedal (or multipedal) stance and follow
thus. Similarly, climbing a tree is a sure way to avoid attack
by a bull, but a bear able to stand bipedally might be able
to reach the one seeking to avoid it.
Cunning and Intellect:
Cunning is the capacity to demonstrate
defensive-protective and offensive-aggressive behavior that
resembles intelligent thinking, but only, or mostly, in the
areas noted. Cunning is demonstrated in wild creatures in
their capacity to avoid hunters and/or in their own hunting
techniques. It relies primarily on instincts and senses with
what must be some cognitive input from memory (learned behavior)
and situational analysis.
Intellect is thinking and reasoning,
reference to memory, tool use; at higher levels it includes
idea communication, planning, writing etc. It applies to
all situations, but in regards to most only 10% of the rating
is applicable as a percent chance for using pure intellect
as a means of doing something successfully, solving a problem.
The definition of intelligence is most difficult
to accomplish. It is not possible to offer more than the
guidelines on the table below, and from the scores shown the
Lejend Master must use his or her own cunning and intellect
to apply the ratings to game situations. The following extract
regarding from the yet-to-be-published LEJENDARY ASTEROGUESTM
Game Lejend Masters Lore, Volume I, might be
of some use in assessing intellect.
Semi-Intelligent Creatures:
It is important to distinguish semi-intelligent
creatures and operate them in a manner other than that ordinarily
used for the basic animal intelligence ones.
As the expert Legend Master varies the words
and actions of intelligent creatures encountered in play,
so too must the next thinking level of life forms be treated
is special and unique manner. One would not assume the role
appropriate to an enraged bear when playing the role of an
innkeeper. It is as generally inappropriate to don the trappings
of a philosopher or a wombat when enacting the part of some
semi-intelligent creature. There is a clear dividing line
that separates the bright from the instinctive, and to understand
where this line is drawn enhances your ability as a Legend
Master to provide appropriate, interesting, and challenging
play in the campaign.
By way of definition, semi-intelligence
is intellectual and manipulative capacity above that
of an animal such as a crow, but less than that of even a
stupid human. A chimpanzee, for example is semi-intelligent
in this definition, even lacking the manipulative capacity
of opposing thumb and forefinger. A discussion of this topic
was held on the authors online List, and some interesting
comments were made by subscribers who examined the list of
those things posed as being qualifiers for semi-intelligence.
One thing was clear from this exposure. The concept of semi-intelligence
is not a well-defined one in most persons minds.
Semi-intelligent creatures should pose a
special threat because of their ability to reason and plan
defense and attack, use tools and weapons to carry out such
activity. The greater the number of qualifications of semi-intelligence
possessed by the creature, the nearer it is to being fully
intelligent.
Here are the identifiers used to determine
semi-intelligence:
1. Communication: The ability to communicate
by sound or other means, with at least 12 different basic
concepts thus conveyed, such as: Attack, close/near, come,
down, far/distant, few/small, foe, follow, food, friend, go,
help, hide, hunt/seek, hurry/fast, kill, look, many/large,
one, quiet/silence, run, stop, up.
2. Planning: The ability to plan for and
organize necessary activities such as hunting/attack and defense.
3. Cooperation: The ability to act with
others or its kind, or associated with its kind, in order
to improve the chances for success of some necessary activity
ranging from hunting or gathering to shelter acquisition and
defense.
4. Abstraction Recognition: The capacity
to equate a depiction, symbol, or similar model of a thing
with the actual area or thing in question. Thus, for example,
a map scratched in the dirt is understood to represent in
small scale an area that is elsewhere.
5. Bartering: The capacity to understand
the benefit of and employ the use of the exchange of things,
services and/or goods for goods and/or services. Rather than
doing all that is needed to provide for needed or wanted things,
barter allows for exchange of available, excess goods or services
for some of those needs and wants, thus assuring a complete
or better provision of necessities and even luxuries of a
sort.
6. Tool Use: The capacity to use objects
as tools, and the term includes weapons, a tool of hunting
or combat, so as to perform tasks that would otherwise not
be possible, or to enhance performance of otherwise possible
tasks.
7. Gaze Awareness: Relating Gaze (or other
sensory attention) to Attention: The capacity to understand
that gaze equals attention, and to observe the direction and
object of gaze so as to know where attention if fixed. This
ability enables the capable individual to determine the potential
threat of a possible enemy, or to be alerted by the gaze of
another, whether of the same or different species.
8. Pointing Awareness: Relating physical
pointing to an area or object thus indicated: The capacity
to understand than another is indicating some important thing
by the act of pointing, and that attention should be given
to the thing pointed to.
9. Shelter Construction: The capacity to
construct some form of physical shelter against the elements,
and/or possibly enemies.
10. Clothing: The capacity to employ animal,
vegetable, or mineral material(s) for the protection of the
wearer against the elements and also against physical Harm
from enemies.
A creature possessing most, if not all,
of these capacities is at least semi-intelligent.
The semi-intelligent creature demands that
the Legend Master take its part and represent it in play on
a basis commensurate with its intellect. This means that
the creature is to be played with such cunning and ingenuity
in all of its actions as matches its nature, numbers, capacities,
and so on. For example, a pack of wolves will always behave
in a certain way, depending on their number, hunger, etc.
The semi-intelligent creature is less predictable and will
indeed attempt surprises in regards attack and defense.
In regards to cunning possessed by creatures
with intellect, it is always of a 5 or higher rating, but
it varies by individual, not species. In regards to defensive-protective
and offensive-aggressive situations, the cunning rating might
well be added to the 10% base intellect score to find a probability.
Where applicable a cunning rating will be
shown with an Intellect one thus: 11/50
Cunning/Intellect Table:
0 |
earthworm |
1 |
insect such as a mosquito |
2 |
fish |
3 |
chicken or pigeon |
4 |
opossum, porcupine,
or skunk |
5 |
bovine |
6 |
typical deer or horse |
7 |
typical dog or typical
feline |
8 |
bear, a spider |
9 |
man-eating feline of
wolf |
10 |
yena, jackal or rat |
11 |
an-eating bear or a
weasel |
12 |
coyote or fox |
13 |
an otter or raccoon |
14 |
a crow or raven |
15 |
a pig |
16 |
a glutton/wolverine |
17 |
an animal familiar of
any sort, many monsters |
18 |
(Alien?) |
19 |
(Dr. Fu Manchu?) |
>Intellect begins, cunning ends but
can operate in conjunction with intelligence.<
20 |
a monkeygroup communication |
30 |
a baboongroup attack
& defense |
40 |
an orangutanrudimentary
planning |
50 |
a gorillaidea communication
by actions |
60 |
a chimpanzeerudimentary
tool use |
70 |
a very stupid personlimited
speech communication |
80 |
a stupid person |
90 |
a dull person |
100 |
an average person |
110 |
an above average person |
120 |
a bright person |
130 |
a very bright person |
140 |
a near-genius person |
150 |
a genius person |
160 |
supra-genius |
170 |
Adept intellect |
180 |
lesser deital |
190 |
godlike |
200 |
greater deital |
CREATURE LIST, ALPHABETICALLY
Creature |
Length/Height |
Weight |
Quadrupedal Movement |
Cunning or Intellect |
Adder |
2- 4 |
1# - 4# |
slithering |
6 |
Adhere ant |
1 |
0.1 oz. |
hexapedal |
1 |
Aetherowl |
/4; 10 wing span |
40# |
bipedal hop, flight |
10/60 |
Alf |
6.5 7.5 |
190# - 300# |
crawling only |
?/130 |
Amoeboids |
|
|
|
|
Clear amoeboid |
c. 4 x 6 |
50# - 60# |
no, flowing motion |
15 |
Dark amoeboid |
c. 5 x 7 |
75# - 90# |
no, flowing motion |
15 |
Wallflower amoeboid
|
c. 7 x 9 |
110# - 130# |
no, flowing motion |
15 |
Anaconda |
15 - 35 |
100# - 750# |
slithering |
6 |
Ape, gorilla bull |
/6.5 |
425# |
usual |
?/50 |
Gorilla female |
/5 |
250# |
usual |
?/50 |
Chimpanzee female |
/3.5 |
150# |
usual |
?/60 |
Chimpanzee male |
/5 |
250# |
usual |
?/60 |
Orangutan female |
/4 |
200# |
usual |
?/40 |
Orangutan male |
/5 |
300# |
usual |
?/40 |
Arborum |
/3.33 - 4.5 |
50# - 70# |
crawl only |
?/105+ |
Asp |
1-2 |
0.5# - 1# |
slithering |
6 |
Baboon, male |
/4 |
150# |
usual |
12/30 |
Baboon female |
/3 |
75# |
usual |
?/30 |
Mandrill female |
/3.5 |
100# |
usual |
?/30 |
Mandrill male |
/4.5 |
175# |
usual |
12/30 |
Barracuda |
|
see listing for Fish,
barracuda |
|
|
Basilisk |
11 18 |
100# - #260 |
if necessary |
10/20 |
Bear, brown |
/9 12 |
900# - 1,500# |
usual |
8 |
Black |
/6 8 |
600# - 800# |
usual |
8 |
Grizzly |
/8 10 |
800# - 1,200# |
usual |
10 |
Polar |
/8 11 |
700# - 1,100# |
usual |
9 |
Beetle |
|
|
|
|
big |
2 |
1 oz. |
hexapedal or flying |
1 |
huge |
2 |
3# |
hexapedal or flying |
2 |
Bestial |
|
|
|
|
Clawed |
/4.5 |
100# |
if necessary |
9/30 |
Immature |
/3.5 |
60# |
if necessary |
8/30 |
Fanged |
/5 |
125# |
if necessary |
8/40 |
Immature |
/3.75 |
75# |
if necessary |
7/40 |
Hoofed |
/5.5 |
150# |
if necessary |
11/20 |
Immature |
/4 |
100# |
if necessary |
10/20 |
Horned |
/6 |
175# |
if necessary |
8/40 |
Immature |
/4.5 |
110# |
if necessary |
7/40 |
Mandibled |
/4 |
125# |
if necessary |
8/20 |
Immature |
/3 |
80# |
if necessary |
7/20 |
Pincered |
/5.75 |
175# |
if necessary |
11/50 |
Immature |
/4.25 |
110# |
if necessary |
10/50 |
Spined |
/4.25 |
110# |
if necessary |
6/30 |
Immature |
/3.25 |
70# |
if necessary |
5/30 |
Tusked |
/5.25 |
200# |
if necessary |
5/20 |
Immature |
/4 |
125# |
if necessary |
4/20 |
Blackrat |
|
|
|
|
Average |
1.5 with tail |
3# |
usual |
10 |
Robust |
2.5 with tail |
10# |
usual |
14 |
Blackroot |
/3 d./3 |
n/a |
n/a |
17/80 |
Blindsnake |
15 - 20+ |
500# - 1,100+# |
slithering |
3 |
Boa constrictor |
13 - 20 |
40# - 200# |
slithering |
6 |
Boa, subterranean |
25 - 32 |
150# - 325# |
slithering |
6 |
Boar, wild |
4 - 6 |
400# - 700# |
usual |
14 |
Peccary |
2 - 3 |
75# - 150# |
usual |
13 |
Robust |
5 - 7 |
500# - 850# |
usual |
14 |
Warthog |
4 - 5 |
300# - 450# |
usual |
14 |
Boggart |
2.5 - 3 |
30# - 45# |
crawl only |
15+/100 |
Bog Hopper |
4, 1 d. |
80# |
lateral fly or swim |
3 |
Brain Imp |
/3 |
40# |
crawl only |
17/140+ |
Brownie |
/2.25 - 2.75 |
30# - 45# |
crawl only |
6+/90 |
Bull |
7 - 8 |
1,000# - 1,350# |
usual |
5 |
bull aurochs |
7.5 - 8.5 |
1,250# - 1,600# |
usual |
5 |
bull bison |
7.5 - 8.5 |
1,500# - 1,850# |
usual |
5 |
bull buffalo |
7 - 8 |
1,400# - 1,750# |
usual |
5, Cape
8 |
bull gaur |
8.5 - 9 |
1,600# - 2.050# |
usual |
5 |
bull gnu (wildebeest) |
6 - 7 |
700# - 900# |
usual |
5 |
bull hartebeest |
5.5 - 6 |
500# - 700# |
usual |
5 |
musk ox bull |
5 5.5 |
600# - 750# |
usual |
5 |
yak bull |
5.5 6.5 |
800# - 1,000# |
usual |
5 |
Bullkopf |
15+ |
1,500+# |
swimming-wiggling only |
2 |
Bull Thistle |
10 - 15 |
30# - 50# |
tripedal stalks |
5 |
Bullwhip Scorpion |
3, +3 sting, 9 whip |
75# |
multipedal only |
6 |
Bushmaster |
8 - 11 |
15# - 30# |
slithering |
6 |
Cave coneshell |
2-3 +3 tube |
30# - 45# |
pseudopod crawl |
2 |
Centaur |
7+/7+ |
750# -1,000# |
usual |
?/100 |
Bucentaur |
8+/8+ |
1,000# -1,250# |
usual |
?/90 |
Stacentaur |
6+/6+ |
400# -500# |
usual |
?/110 |
Centipede |
0.5 - 1.5 |
a few ounces |
myriapedal movement |
3 |
Chimera (typical) |
7/5 |
600# |
usual |
17 |
Chimera, triple |
20 |
3,000# |
usual |
17 |
Clodreg |
|
|
|
|
Favored |
/5.25 |
125# |
not possible |
7/70 |
Monitor |
/5.5 |
160# |
not possible |
9/90 |
Preceptor |
/6.5 |
250# |
not possible |
13/130 |
Soldier |
/5 |
110# |
not possible |
5/50 |
Warden |
/6 |
200# |
not possible |
11/110 |
Cobra |
8- 15 |
15# - 50# |
slithering |
6 |
Cockatrice |
2/6 |
12# |
bipedal bird movement |
17 |
Condor |
4.5/13 wing spread |
45# |
bipedal hop, flight |
5 |
Coral snake |
1 - 2 |
.5# - 1# |
slithering |
6 |
Cougar |
4.5 +tail |
175+# |
usual |
7 |
Crayfish, giant |
4 or more |
60# or more |
multipedal & swimming |
3 |
Crocodile |
6 - 13 |
275# - 1,500# |
usual |
7 |
Alligator |
5 - 12 |
200# - 1,000# |
usual |
6 |
Cayman |
5 - 11 |
175# - 800# |
usual |
6 |
Salt water crocodile |
9 - 16 |
850# - 2,500# |
usual |
7 |
Cuttlecatfish |
9 - 14 |
700# - 1,250# |
swimming-wiggling only |
10 |
Darkveil |
up to 20 x 12 |
up to 24# |
n/a |
17 |
Deathfriend |
5 - 8 |
100# - 250# |
usual |
7 |
Death Root |
5 d./30 |
n/a |
n/a |
17/110 |
Deital Minion |
/4 - 12 |
100# - 2,500# |
as needed |
15/150 |
Demon |
|
see also Spirits of
Nether Dimensions, Malign, Ordinary |
|
|
Gaabulo |
6 |
400# |
crawl only |
19/110 |
Demon, Deital |
|
|
|
|
Demon, Akhakhazu |
13 - 18 |
650# - 900# |
multipedal |
19/130 |
Demon, Ekimmu |
/7 - 8, 20 wing
span |
300# - 400# |
crawl only |
19/130 |
Demon, Namtar |
/8.5 9.5, 24 wing
span |
350# - 475# |
crawl only |
19/130 |
Demon, Rabisu |
/7.5 8.5, 22 wing
span |
325# - 450# |
crawl only |
19/130 |
Demon, Serpent |
see Serpent Demon |
|
|
|
Demoniacal Hybrids |
|
|
|
|
Agrue |
/5.5 - 6.5 |
175# - 250# |
double-speed crawl |
17/100 |
Banecreeper |
/4.5 - 5.5 |
100# - 150# |
as needed |
17/110 |
Darkgaunt |
/6.5 - 7.5 |
175# - 250# |
double-speed crawl |
17/90 |
Dread |
/7 - 8 |
250# - 300# |
double-speed crawl |
17/80 |
Harquad |
/5 - 6, 15 wing span |
125# - 175# |
double-speed crawl |
17/70 |
Nightslinker |
/4 - 5 |
100# - 150# |
as needed |
17/90 |
Pang |
/6 - 7 |
225# - 325# |
double-speed crawl |
17/80 |
Prowler |
/7.5 - 8.5 |
350# - 450# |
as needed |
17/120 |
Skulk |
/4.5 - 5.5 |
125# - 175# |
as needed |
17/70 |
Soucouyant |
human range |
human range |
as desired |
19/100 |
Dog (average) or Coyote |
2.5 +tail |
50# |
usual |
7 or 12 |
Dog, guard |
3 +tail |
100# |
usual |
7 |
Dog, lg., hunting |
4 +tail |
150# - 200# |
usual |
7 |
Dog, war |
3.5 +tail |
175# |
usual |
7 |
Dog, wild |
2.5 +tail |
50# |
usual |
7 |
Dog, wild, hunting |
3 +tail |
75# |
usual |
9 |
Hound, gigantic |
6/5 |
350# |
usual |
9 |
Dragon |
|
|
|
|
Air, red |
30 |
1,050# |
usual |
14/110 |
Air, green |
40 |
1,450# |
usual |
15/120 |
Air, violet |
50 |
1,900# |
usual |
16/130 |
Air, blue |
60 |
2,500# |
usual |
17/140 |
Air, white |
70 |
3,200# |
usual |
18/150 |
Air, black |
80 |
4,000# |
usual |
19/160 |
Water, red |
30 |
1,950# |
usual |
13/100 |
Water, green |
40 |
2,700# |
usual |
14/110 |
Water, violet |
50 |
3,400# |
usual |
15/120 |
Water, blue |
60 |
4.350# |
usual |
16/130 |
Water, white |
70 |
5,200# |
usual |
17/140 |
Water, black |
80 |
6,500# |
usual |
18/150 |
Earth, red |
30 |
1,650# |
usual |
14/90 |
Earth, green |
40 |
2,200# |
usual |
15/100 |
Earth, violet |
50 |
2,850# |
usual |
16/110 |
Earth, blue |
60 |
3,400# |
usual |
17/120 |
Earth, white |
70 |
4,250# |
usual |
18/130 |
Earth, black |
80 |
5,000# |
usual |
19/140 |
Drake |
|
|
|
|
Firedrake, immature |
20+ |
2,000# |
usual |
15/80 |
Firedrake, small |
40+ |
4,400# |
usual |
16/90 |
Firedrake, average |
60+ |
7,200# |
usual |
17/100 |
Firedrake, large |
80+ |
10,400# |
usual |
18/110 |
Firedrake, huge |
100+ |
14,000+# |
usual |
19/120 |
Icedrake, immature |
20+ |
1,600# |
usual |
15/80 |
Icedrake, small |
40+ |
3,600# |
usual |
16/90 |
Icedrake, average |
60+ |
6,000# |
usual |
17/100 |
Icedrake, large |
80+ |
8,800# |
usual |
18/110 |
Icedrake, huge |
100+ |
12,000+# |
usual |
19/120 |
Noosedrake, immature |
20+ |
1,800# |
usual |
15/80 |
Noosedrake, small |
40+ |
4,000# |
usual |
16/90 |
Noosedrake, average |
60+ |
6,600# |
usual |
17/100 |
Noosedrake, large |
80+ |
9,600# |
usual |
18/110 |
Noosedrake, huge |
100+ |
13,200+# |
usual |
19/120 |
Slimedrake, immature |
20+ |
1,750# |
usual |
15/80 |
Slimedrake, small |
40+ |
3,900# |
usual |
16/90 |
Slimedrake, average |
60+ |
6,350# |
usual |
17/100 |
Slimedrake, large |
80+ |
9,300# |
usual |
18/110 |
Slimedrake, huge |
100+ |
13,000+# |
usual |
19/120 |
Dream Lurker |
/7 |
n/a |
at will |
17/120 |
Dunnie |
/2.33 - 2.9 |
30# - 45# |
crawl only |
12+/90 |
Dzunkhwa |
/7.5 - 8.25 |
1,000# - 1,750# |
crawl only |
9+/70+ |
Immature (male ogre) |
/6 - 7 |
600# - 1,000# |
crawl only |
15+/70+ |
Eagle |
/3, 7 wing spread |
25# |
bipedal hop, flight |
6 |
Eel, electric |
4 - 7 |
8# - 25# |
swimming-wiggling only |
3 |
Eel, moray |
12 - 15 |
80# - 120# |
swimming-wiggling only |
5 |
Elemental |
|
|
|
|
Devati, air |
/9 - 18 |
500# - #5,000 |
no, but lateral flying |
17/140 |
Efriti, fire |
/9 - 18 |
600# - #6,000 |
yes |
19/130 |
Jinni, earth |
/9 - 18 |
800# - #8,000 |
yes |
16/120 |
Maridi, water |
/9 - 18 |
700# - #7,000 |
flowing movement |
18/110 |
Elephant, bull |
/8 - 11 |
8,000# - 12,000# |
usual |
17 |
elephant, cow |
/7 - 9 |
6,000# - 9,000# |
usual |
17 |
loxodont bull |
/9 - 13 |
9,000# - 14,000# |
usual |
16 |
loxodont cow |
/8 - 10 |
7,000# - 10,000# |
usual |
16 |
mammoth bull |
/10 - 14 |
11,000# - 18,000# |
usual |
15 |
mammoth cow |
/9 - 11 |
9,000# - 12,000# |
usual |
15 |
mastodon bull |
/8 - 11 |
9,000# - 14,000# |
usual |
14 |
mastodon cow |
/7 - 9 |
7,000# - 10,000# |
usual |
14 |
pygmy elephant |
/4 - 6 |
1,000# - 2,500# |
usual |
19 |
Elf |
6 - 7 |
160# - 250# |
crawling only |
?/110 |
Elk (wapiti), bull |
/5.5 shoulder |
1,000# |
usual |
5 |
caribou, buck |
/5 shoulder |
600# |
usual |
5 |
deer, buck |
/4.5 shoulder |
450# |
usual |
5 |
moose (elk), bull |
/6 shoulder |
1,500# |
usual |
5 |
reindeer, buck |
/4 shoulder |
300# |
usual |
5 |
Faun |
/5 - 5.5 |
150# - 200# |
no, but crouching run |
19/130 |
Satyr |
/5 - 6 |
125# - 200# |
no, but crouching run |
18/120 |
Fer-de-lance |
6-9 |
10#-20# |
slithering |
6 |
Fir Darrig |
2 |
35# |
as needed |
15/120 |
Fire Toad |
4, 3 wide |
80# |
lateral fly or swim |
3 |
Fish, sm.., man-eating |
0.5+ |
0.5+# |
swimming only |
2 |
Fish, sm.., poisonous
species |
1+/- |
1+/-# |
swimming only |
2 |
Fish, gar |
5 - 9 |
20# - 80# |
swimming only |
4 |
Fish, barracuda |
6 - 10 |
25# - 125# |
swimming only |
2 |
Fish, pike, huge |
4.5 - 8 |
15# - 60# |
swimming only |
2 |
Flatadder |
5 - 8 |
15# - 30# |
slithering |
3 |
Flesh-borer Beetle |
2 - 5 |
2 oz. 8 oz. |
hexapedal movement |
3/70 |
Flunkh |
30/5 |
20.000# |
multi-cilia crawl |
18 |
Fu (or Foo) |
|
|
|
|
Fu, Dog-lion |
6 +tail |
600# |
usual |
10/110 |
Fu, Lion-dog |
3 +tail |
200# |
usual |
12/120 |
Gargoyle |
|
|
|
|
Chthonic |
4.5 |
120+# |
usual |
19/60 |
Escalading |
4 |
110+# |
usual |
18/70 |
Volitant |
4.25 |
100+# |
usual |
17/80 |
Giant, various species: |
|
|
|
|
Giant |
/9.5 - 11 |
1,750# - 3,500# |
crawl only |
16/70 |
Cephalocorn |
/8.5 - 10 |
1,500# - 3,000# |
crawl only |
14/65 |
Cyclopean |
/11 12.5 |
2,250# - 3,250# |
crawl only |
17/75 |
Ettin |
/11 13 |
3,250# - 4,750# |
crawl only |
10/50 or 70 |
Giraffe |
11 shoulder, 20+ tall |
4,000+/-# |
usual |
5 |
Gloom-goer |
3 d., mutable |
150# |
as desired |
17/40 |
Goblin |
/5.5 - 6.5 |
200# - 400# |
crawl only |
9+/100+ |
Golem |
|
|
|
|
Brass |
/6 - 8 |
600# - 1,200# |
crawl only |
17 |
Bronze |
/5 - 7 |
100# - 800# |
crawl only |
17 |
Charnel Heap |
3.5 d./3 |
300# |
amorphous crawl |
17 |
Clay |
/6 - 8 |
1,750# |
crawl only |
17 |
Coal |
/4 - 5 |
90# |
as desired |
17 |
Crystal |
/4 |
600# |
as desired |
17 |
Feather |
/6 |
45# |
as desired |
17 |
Flame |
/6 = 1-flames |
80# |
as desired |
17 |
Fog |
/8 - 10 |
90# |
as desired |
17 |
Frazil |
/7 |
1,200# |
as desired |
17 |
Gas |
/8 - 10 |
90# |
as desired |
17 |
Graveyard |
/7 |
390# |
crawl only |
17 |
Ice |
/6 - 8 |
1,250# |
crawl only |
17 |
Jack-o-Scarecrow |
/6 - 7 |
90# |
as desired |
17/activators |
Leather |
/6 - 8 |
200# |
crawl only |
17 |
Living Doll |
/1 |
3# |
crawl only |
17 |
Mud |
/6 - 8 |
1,500# |
crawl only |
17 |
Pitch |
/5 |
175# |
crawl only |
17 |
Plank |
8/4 |
50# |
usual |
17 |
Rope |
/4 - 5 |
50# |
slithering |
17 |
Runic |
3-7 |
50# - 350# |
crawl ony |
17/90 |
Snow |
/6 - 7 |
300# |
not possible |
17 |
Wrack |
/6 - 8 |
350# |
slithering |
19 |
Gorgobos |
7 - 8 |
1,750# - 2,500# |
usual |
6 |
Groswurm |
16 - 25 |
240# -750# |
slithering |
6 |
Gryf |
8.5 +tail/18 wing
spread |
800+# |
usual on ground |
10 |
Gryffon |
8 +tail/15 wing spread |
700+# |
usual on ground |
10 |
Harpy-Vulture |
/7/12 wing spread |
200+# |
bipedal hop, flight |
15/60 |
Hippogryf |
/6.5 shoulder/24 wing
spread |
2,500+# |
usual on ground |
12 |
Hippokampos |
12 - 14 |
950# - 1,250# |
lateral swim |
7/20 |
Hippoleon |
10 - 12 |
700# - 900# |
lateral swim |
16 |
Hippopotamus, bull |
14/5 |
5,000+# |
usual |
9 |
hippopotamus, cow |
12/4 |
2,750+# |
usual |
9 |
Hobgoblin |
/3.25 - 4.25 |
125# - 175# |
crawl only |
9+/100+ |
Hookthorne Shrub |
4 d./4+ |
n/a |
n/a |
n/a |
Horse, common |
/5 shoulder |
1,000# |
usual |
6 |
Horse, charger/medium
war |
/5.5 shoulder |
1,850# |
usual |
7 |
Horse, courser/small
war |
/5.25 shoulder |
1,600# |
usual |
7 |
Horse, destrier/large
war |
/6+ shoulder |
2,200# |
usual |
7 |
Horse, draft |
/6 shoulder |
2,000# |
usual |
6 |
Horse, pony horse/zebra |
/4.25+ shoulder |
750# |
usual |
6 |
Horse, race |
/5.5 shoulder |
1,200# |
usual |
6 |
Horse, riding mare |
/5 shoulder |
900# |
usual |
6 |
Horse, riding stallion/quagga |
/5.5 shoulder |
1,300# |
usual |
6 |
Horse, burro/ass |
/3.5+ shoulder |
500# |
usual |
7 |
Horse, mule |
/4.5+ shoulder |
850# |
usual |
8 |
Horse, pony |
/3 - 4+ shoulder |
350# - 600# |
usual |
6 |
Hound, Gigantic |
see Dog |
|
|
|
Huldra |
/4.75 - 5.25 |
80# - 160# |
crawl only |
9+/120+ |
Hydra |
35 |
2,750# |
slithering |
16 |
Geadra |
37.5 |
2,250# |
slithering |
14 |
Hyena |
4 +tail |
200+# |
usual |
10 |
small species |
3.25 +tail |
110+# |
usual |
11 |
Jaguar |
5.5 +tail |
250+# |
usual |
7 |
Jaguar, red or tigre |
6 +tail |
300+# |
usual |
7 |
Jellyfish |
1 yard diameter |
120# |
float-swim only |
1 |
Kangaroo, male |
/6.5 |
275# |
possible |
5 |
kangaroo, female |
/5.5 |
175# |
possible |
5 |
wallaby, female |
/4.5 |
100# |
possible |
5 |
wallaby, male |
/5.25 |
175# |
possible |
5 |
Kru-krad |
/8 |
750# |
usual |
13/50 |
Kulu |
/12, 30 wind span |
400# |
lateral flying |
17/120 |
Leglop Log (Tree) |
7- 10 |
700# - 1,000# |
n/a |
1 |
Leopard |
5 +tail |
200+# |
usual |
7 |
Leopard, snow |
4.5 +tail |
150+# |
usual |
7 |
Leprechaun |
1.5 |
25# |
crawling only |
15+/12+ |
Lion |
6.5 +tail |
550+# |
usual |
7 |
Lioness |
6 +tail |
400+# |
usual |
7 |
Juvenile |
5 +tail |
300+# |
usual |
7 |
Lion, black |
7 +tail |
625+# |
usual |
7 |
lioness |
6.5 +tail |
450+# |
usual |
7 |
juvenile |
5.5 +tail |
350+# |
usual |
7 |
Living Dead |
|
|
|
|
Cunning |
|
|
|
|
Sepulch |
human range |
human range |
as desired |
19/100 |
Vampire |
human range |
human range |
as desired |
17/110+ |
Free-willed |
|
|
|
|
Ghoul |
human range |
human range |
as desired |
11+/100+ |
Living Dead-Spirit and
Material |
|
|
|
|
Bruholak, volitant |
human range |
human range |
as desired |
19/120+ |
Nosferatu |
human range |
human range |
as desired |
19/100+ |
Lizard |
|
|
|
|
large |
4 - 6 |
50# - 90# |
usual |
4 |
very large |
7 - 9 |
120# - 200# |
usual |
4 |
Lizard, giant subterranean |
10 - 12 |
250# - 400# |
usual |
4 |
Lizard, Komodo Dragon-type |
7 - 12 |
140# - 500# |
usual |
9 |
Loup Garou |
see Werebeast |
|
|
|
Lung-quai |
15/3/10 width |
10,000# |
possible |
17/140+ |
Lutin |
see Lyf |
|
|
|
Lyf |
6.25 - 7.25 |
175# - 275# |
crawling only |
?/120 |
Maelhound |
4.5 +tail |
175# - 250# |
usual |
13/50 |
Madahm |
4.75/14 wing spread |
50# |
bipedal hop, flight |
19/80 |
Mamba |
6-9 |
10#-20# |
slithering |
6 |
Mandrakor |
4 plus tail |
50# |
usual, bipedal possible |
10/130 |
Mandreagle |
4 |
60#; f. 40# |
usual, bipedal possible |
10 |
Female |
3 |
40# |
usual, bipedal possible |
10 |
Manimalia |
|
|
|
|
Drudelo |
6 |
275# |
at option of creature |
17/30 |
immature |
3.5 |
150# |
at option of creature |
15/30 |
Gibber |
5.5 |
300# |
at option of creature |
17/40 |
immature |
3.25 |
165# |
at option of creature |
15/40 |
Helovan |
4 |
100# |
at option of creature |
17/30 |
Immature |
2.25 |
60# |
at option of creature |
15/30 |
Ladybug |
5.5 |
110# |
crawling only |
17/110 |
Immature (larva) |
10 |
340# |
multipedal |
10/20 |
Leatherman |
5 +2 neck-head |
300# |
at option of creature |
17/40 |
immature |
3 +1.5 neck-head |
170# |
at option of creature |
15/40 |
Maelmal |
5.5 |
225# |
at option of creature |
17/50 |
immature |
3.25 |
140# |
at option of creature |
15/50 |
Musteel |
6.5 |
175# |
at option of creature |
17/60 |
Immature |
4 |
100# |
at option of creature |
15/60 |
Travail |
6; 10 nose to tail |
325# |
at option of creature |
17/30 |
immature |
3.5; 5.75 nose to
tail |
325# |
at option of creature |
15/30 |
Widowblack |
5.5 |
125# |
crawling only |
17/120 |
immature |
3.25 |
70# |
crawling only |
15/120 |
Manticore |
7 +8 tail |
600+# |
usual |
17/90 |
Merfolk |
/5.75 - 7.25 |
175# - 400# |
lateral swim only |
?/100 |
Sprat |
/3.75 - 4.75 |
100# - 150# |
lateral swim only |
?/100 |
Moa |
/10 - 12 |
350# - 500# |
bipedal crouch |
6 |
Moonshadow |
4.5 +tail |
175+# |
usual |
17/60 |
Naiad, Quasi- |
human female norm for
both |
crawl or lateral swim |
15+/120+ |
|
Netherlarva |
9/3 |
650# |
slithering |
17/20 |
Netherling |
1.5 - 3 |
30# |
as desired |
15/50 |
Nether root |
/50, 3.5 d. |
n/a |
no |
17/110 |
Seedling (wild root) |
/15, .5 d. |
n/a |
no |
11/50 |
Nis |
/3.75 - 4.5 |
135# - 180# |
crawl only |
11+/100+ |
Octopus, giant |
40 - 60 incl. tentacles |
2,000# - 3,500# |
lateral swim |
17/50 |
Ogre |
/8 - 8.75 |
1,500# - 2,250# |
crawl only |
17+/70+ |
Ogre warhound |
6 +tail/4 shoulder |
500# |
usual |
16 |
Orcull |
6.5 - 7.5 |
250# - 450# |
at option of creature |
17/50 |
Ostrich |
/7 - 9 |
175# - 300# |
bipedal crouch |
4 |
Rhea |
/4 - 6 |
75# - 150# |
bipedal crouch |
4 |
Owl, great horned |
/1.75, 4.75 wing spread |
12# |
bipedal hop, flight |
9 |
Pegasus |
/6 shoulder, 28 wing
span |
1,200# |
usual on ground |
17 |
Pit mammoth, bull |
/10 |
12,500# |
usual |
16 |
Pit mammoth, cow |
/9 |
10,000# |
usual |
16 |
Python |
15-25 |
50# - 225# |
slithering |
6 |
Qi-lin |
12 plus tail |
1,200# |
always in horse-like
form |
15/150 |
Quatmosmort |
/6, 5d. |
1,000# + kettle |
no |
13/90 |
Quickdeath Tree |
30 - 60 |
n/a |
n/a |
n/a |
Rattlesnake |
4- 9 |
5# - 25# |
slithering |
6 |
Rhinoceros, black |
15/5 |
#4,500 |
usual |
5 |
eastern white |
17/5.5 |
#7,000 |
usual |
5 |
island |
13/4.5 |
#3,000 |
usual |
5 |
western white |
19/6 |
#8,500 |
usual |
5 |
Rukh |
35, 105+ wing span |
12,000# |
bipedal hop, flight |
11 |
Scorpion, black |
0.5 |
3 oz. |
octopedal movement |
2 |
Scorpion, bullwhip |
|
see Bullwhip Scorpion |
|
|
Seadog |
/6 |
250# |
lateral swim |
15 |
Seahorse |
17 - 20/10 - 12 |
3,000# - #4,500 |
swimming or usual |
9 |
Sealion |
6.5 +tail |
750+# |
usual |
11 |
Sea Serpent |
|
|
|
|
Sea Serpent, large |
105 - 150 |
#10,000 - 18,750# |
lateral swim |
5 |
Sea Serpent, small |
32 - 50 |
#1,750 - 3,500# |
lateral swim |
9 |
Sea Troll |
6.75 - 7.5 |
400# - #650 |
lateral swim |
12+/100+ |
Sefer |
6 +tail, 20 wing span |
250+# |
usual on ground |
17 |
Sendings |
|
|
|
|
Aether Beast |
12, half of this tentacles |
500# |
multipedal crawl |
19/70 |
Nether Beast |
/7 |
400# |
tripedal crawl |
17/80 |
Sepi |
71 - 100 |
#5,000 8,000# |
lateral swim |
5 |
Serpent Demon, Deital
(Spirit Creature of the Nether Dimensions): |
|
|
|
|
Sirrush |
10 - 20/5 - 10 |
800# - 1,800# |
usual |
18/110 |
Serpent, sea |
see Sea Serpent |
|
|
|
Serpent, subterranean |
see Subterranean serpent |
|
|
|
Serref |
7 +tail, 22 wing span |
225+# |
usual on ground |
17 |
Setsha |
8 plus necks &
tail |
750# |
usual |
10 |
Setrap |
18/4/12 width |
16,000# |
possible |
17 |
Sha |
7 +tail/4 |
225+# |
usual |
17 |
Shadow lion |
7 +tail |
750+# |
usual |
17/30 |
Shadow spider |
4 d. |
50# |
octopedal movement |
17/20 |
Shadow tentacle |
31 - 50 |
31# - 75# |
slithering |
17/30 |
Shadowisp |
2 + |
2# |
slithering |
13 |
Shark |
6 - 9 |
250# - 700# |
lateral swim |
2 |
large |
10 - 13 |
750# - 1,500# |
lateral swim |
2 |
massive |
15 - 20 |
1,750# - 3,500# |
lateral swim |
2 |
Shark, Gar |
14 - 23 |
560# - 1,380# |
lateral swim |
5 |
Sharpik |
5 - 8 |
100# - 160# |
lateral swim |
2 |
Silini |
6 - 7 |
225# - 350# |
crawl only |
12+/90+ |
Urisk |
6.25 7.5 |
250# - 450# |
crawl only |
17+/80+ |
Sineen |
4.25 |
110# |
usual |
17 |
Sisuyutlth |
25 + |
250# |
slithering |
9 |
Slate slug |
4 |
0.5# |
pseudopodal crawl |
1 |
Slime |
|
|
|
|
Chameleon Slime |
c. 4 x 6 |
40# - 50# |
no, flowing motion |
11 |
Flowing Slime |
c. 3 x 5 |
25# - 30# |
no, flowing motion |
11 |
Lashing Slime |
c. 5 x 5 |
50# - 60# |
no, flowing motion |
11 |
Snake |
|
see by name of snake |
|
|
Son of Ereshkigal |
/12 |
1,200# |
spider scuttle |
9/70 |
Spider, jumping |
|
|
|
|
10 d. |
as noted |
1.5# |
octopedal movement |
9 |
20 d. |
as noted |
7.5# |
octopedal movement |
11 |
40 d. |
as noted |
40# |
octopedal movement |
13 |
80 d. |
as noted |
200# |
octopedal movement |
15 |
Spider, void |
see Void Spider |
|
|
|
Spider, web |
|
|
|
|
10 d. |
as noted |
2# |
octopedal movement |
8 |
20 d. |
as noted |
10# |
octopedal movement |
10 |
40 d. |
as noted |
50# |
octopedal movement |
12 |
80 d. |
as noted |
250# |
octopedal movement |
14 |
Spirits of Nether Dimensions,
Malign, Ordinary |
|
|
|
|
Demon, (ordinary) |
7 |
400# |
at will |
17/110 |
Demon imp |
1.75 |
35# |
at will |
16/105 |
Devil, (ordinary) |
6, 6 tail, 15 wing
spread |
225# |
at will |
18/120 |
Devil imp |
1.25, 2 tail, 4 wing
spread |
15# |
at will |
17/115 |
Fiend, (ordinary) |
6,75 |
350# |
at will |
19/120 |
Fiend imp |
1.5 |
30# |
at will |
18/115 |
Oni, (ordinary) |
7.5 |
600# |
at will |
15/100 |
Oni imp |
2.25 |
55# |
at will |
14/95 |
Springbat |
1.5, 4 wingspan |
10# |
crawl only |
7 |
Springbat, unnatural |
2, 5 wingspan |
30# |
crawl only |
7 |
Squid, giant |
70 - 100 incl. whips |
5,000# - 12,000# |
lateral swim |
17 |
Stone mantis |
61 - 80, 10 - 15
d. |
122,000# - 240,000# |
slithering |
1 |
Stone stalker |
/6 - 9 |
1,000# - 6,000# |
no |
17/100+ |
Sub-human |
/4.5 - 5.25 |
100# - 160# |
crawl only |
11+/70+ |
Subterranean serpent |
75 - 120 |
4,500# - 8,500# |
crawl only |
17 |
Sundog |
4 +tail |
225# |
usual |
12 |
Swamp dread |
|
|
|
|
Juvenile |
15, 1 d. |
750# |
slithering |
2 |
Immature |
30, 2 d. |
1,800# |
slithering |
2 |
Adult |
45, 2.5 d. |
3,150# |
slithering |
2 |
Mature |
60, 3 d. |
4,800# |
slithering |
2 |
Huge |
75, 3.5 d. |
6,750# |
slithering |
2 |
Horrific |
100, 4.5 d. |
10,000# |
slithering |
2 |
Sylph, demi- |
|
|
|
|
Nightsylph |
human female norm for
both |
crawl or lateral swim |
15+/120+ |
|
Tapir |
6.5 |
650# |
usual |
5 |
Agouti |
3.5 |
200# |
usual |
5 |
Teratos |
8 |
800# |
usual |
17/60 |
ThAshlar |
/11 - 14 |
3,300# - 5.600# |
no |
11/20 |
ThOre |
/7 - 10 |
2,100# - 4.000# |
no |
7/120 |
Tiger, northern |
6.75 +tail |
600+# |
usual |
7 |
Tigress |
6.25 +tail |
475+# |
usual |
7 |
Tiger, southern |
6.5 +tail |
525+# |
usual |
7 |
Tigress |
6 +tail |
400+# |
usual |
7 |
Tiger snake |
5-7 |
8#-12# |
slithering |
6 |
Toad, poisonous, lg. |
1.5 |
15# |
usual, hop |
3 |
Toad, Tusked |
2 |
25# |
usual, hop |
3 |
Trog |
/4.75 - 5.5 |
150# - 250# |
crawl only |
12+/80+ |
Troll |
/7.25 - 8 |
500# - 800# |
crawl only |
10+/80+ |
Trow, hill |
/3.5 - 4.25 |
100# - 175# |
crawl only |
12+/90+ |
King |
/4.5 |
175+# |
crawl only |
15+/110+ |
Unicorn |
/5.33 shoulder |
1,750# |
usual |
17/120 |
Ulf |
6.75 - 7.75 |
150# - 250# |
crawling only |
?/120+ |
Uliginor |
3d/1 |
800# |
flowing motion |
15 |
Unfinished one |
/c. 6, fluid |
c. 50# |
as desired |
12/60 |
Untouchable |
/5.75 - 7.5 |
120# - 200# |
crawl only |
14+/100 |
Url |
/7.5 - 8.25 |
550# - 850# |
crawl only |
?/110 |
Url King |
8+ |
750+# |
crawl only |
15/130 |
Void spider. |
|
|
|
|
Greater |
15 d. |
750# |
octopedal movement |
17/160 |
Lesser |
10 d. |
500# |
octopedal movement |
17/150 |
Walrus |
9 - 12 |
1,500# - 3,500# |
usual on land |
5 |
Warhound, ogre |
see Ogre warhound |
|
|
|
Warper |
human range |
human range |
crawl only |
17/130+ |
Water Leaper |
2 |
20# |
lateral flying/swimming |
11 |
Water moccasin |
5-7 |
8#-12# |
slithering |
6 |
Webworm |
1 |
2# |
multipedal movement |
1 |
Werebeast (as transformed) |
|
|
|
|
Amphibian |
/6 |
500# |
quadrupedal hop |
17/50 |
Ape |
/6.5 |
600# |
usual, bipedal possible |
17/100 |
Arachnidian |
80 d. |
200# |
octopedal movement |
19/70 |
Avian |
/6, 20 wind span |
200# |
bipedal hop/flight |
17/80 |
Bovine |
8 |
1,500# |
usual, bipedal possible |
15/70 |
Canine |
up to 5.5 +tail |
275# |
usual, bipedal possible |
19/90 |
Crocodilian |
15 |
2,000# |
usual, bipedal possible |
17/60 |
Equine |
/up to 6.25 shoulder |
2,000# |
usual, bipedal possible |
17/70 |
Feline |
/up to 7.25 +tail |
700# |
usual, bipedal possible |
17/80 |
Glutton |
3.5 +tail |
125# |
usual, bipedal possible |
19/80 |
Hyenanid |
4.25 +tail |
250# |
usual, bipedal possible |
16/90 |
Loup Garou |
6 +tail |
350# |
usual, bipedal possible |
19/100 |
Ophidian |
12+ |
125# |
slithering |
17/60 |
Picean |
12+ |
1,500# |
lateral swim |
13/50 |
Porcine |
up to 7 |
850# |
usual, bipedal possible |
19/80 |
Ursine |
/up to 12 |
1,600# |
usual, bipedal possible |
18/70 |
Whale, sperm |
70 - 90 |
120,000# - 200,000# |
lateral swimming |
12 |
Whiskling |
3 |
45# - 50# |
as desired |
17/70 |
Windego |
11 - 14 |
1,200# - 1,800# |
crawl only |
19/40 |
Wolf |
4.25 - 5 +tail |
110# - 175# |
usual |
9 |
Wolverine (Glutton) |
3 +tail |
#60 - #85 |
usual |
16 |
Woodling |
/1.5 |
25# |
crawl only |
17/100 |
Wormweed |
3 d./5 |
n/a |
n/a |
1 |
worm |
0.5 |
6 oz. |
worm motion |
1 |
Wyrm |
|
|
|
|
Flame wyrm |
24 - 36 |
1,200# - 3,600# |
usual |
18/120 |
Fume wyrm |
24 - 36 |
1,250# - 3,850# |
usual |
17/110 |
Shock wyrm |
24 - 36 |
1,300# - 4,100# |
usual |
16/100 |
Stone wyrm |
24 - 36 |
1,400# - 4,400# |
usual |
15/90 |
Wyvern |
|
|
|
|
Small |
20+/-, 60 wing span |
1,600#+/- |
no, but flat-bodied
run |
14/20 |
Average |
30+/-, 90 wing span |
2,600#+/- |
no, but flat-bodied
run |
15/25 |
Great |
40+/-, 120 wing span |
4,100#+/- |
no, but flat-bodied
run |
16/30 |
Yeti |
7.5 - 8.5 |
475# - 600# |
as desired |
19/70 |
Yeti female/immature |
6. - 7 |
300# - 400# |
as desired |
17/70 |
Susquash |
7 - 8 |
425# - 550# |
as desired |
17/80 |
Susquash female/immature |
5.5 -6.5 |
225# - 350# |
as desired |
15/80 |
Zygar |
9/3 |
90# |
hexapedal movement |
17 |
|